Author Topic: using Neatscatter droplets on bottle- memory probs  (Read 1587 times)

2018-10-29, 14:27:39

tom182

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Hi Folks
I am using Neatscatter to place droplets on a bottle,
it renders in Vray and makes the droplets instances, Droplets do not render in Corona unless i convert to mesh or instances, I am familiar with Vray proxy and its great memory saving - i know Corona has a proxy tool but read that it doesn't save memory at rendering, what is the best way to manage a thousands of droplets on a bottle in Corona from a rendering/memory point of view?
thanks
T

2018-10-29, 22:41:23
Reply #1

sprayer

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Why don't you use corona scatter?

Corona proxy only save speed of viewport, that's all, instancing is only memory saving method

2018-12-13, 10:17:33
Reply #2

maru

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Another option would be using pflow, or some other tool.
We will look into Neatsctter support.
(internal note: id=300078804)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us