Author Topic: Absorption Color in Corona Layered Material  (Read 1967 times)

2018-10-23, 22:06:43

hika

  • Active Users
  • **
  • Posts: 14
    • View Profile
I ran into an issue where 2 corona materials with absorption color within a corona layered material isn't rendering properly. I'm using a mask inside the layered material to define the 2 separate colored glass materials and only the one plugged into the base material slot will render. Is this a known bug?  Thanks

2018-10-23, 22:52:28
Reply #1

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 9259
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Yes, it is known bug/limitation. Workaround would be to use single Corona material and plug mix node into absorption slot and checker into mix's mask slot.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2018-10-24, 15:11:21
Reply #2

hika

  • Active Users
  • **
  • Posts: 14
    • View Profile
Thanks for the tip!
I was aware about the bug with absorption color and multi/sub-object materials but didn't know it applied to corona layered materials as well.