Author Topic: Layered material and bump  (Read 2715 times)

2018-10-06, 07:59:07

iacdxb

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Hi,

Layered material with some with some mask bitmap texture, AO and vertex map.
How can I add bump in that...?
I tried bake texture but its B&W.

and it will be nice if add on/off in Layered material + moveable layer slots up and down as c4d layers.

Thanks.
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« Last Edit: 2018-10-06, 08:37:44 by iacdxb »
Windows, Cinema 4D 2025.

2018-10-06, 11:59:03
Reply #1

Eddoron

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hwat?

pic of nodes plox.

2018-10-06, 13:17:53
Reply #2

iacdxb

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Here is....

Need to bump a bit green.
...
« Last Edit: 2018-10-06, 13:25:27 by iacdxb »
Windows, Cinema 4D 2025.

2018-10-07, 05:21:11
Reply #3

Eddoron

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Try using your baked mask in the bump slot.

2018-10-07, 08:34:30
Reply #4

iacdxb

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I already tried that... not getting the green mask.

I will see... otherwise substance painter....!

...
Windows, Cinema 4D 2025.

2018-10-07, 23:02:08
Reply #5

Eddoron

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Are we moving backwards in time? Is Mandela alive again?

I thought you knew how to do it, iirc you already posted pics of similar materials quite a while ago.

What do you do when SP spits out a BW mask, very similar to what you already have?

Also, from your pic, I can't tell which layer is which, what it contains and why they're used twice when you have a baked mask.

2018-10-08, 05:12:45
Reply #6

iacdxb

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Thanks.

did not get "iirc"...?

Its a bit complex in my way. two layers used... one is with vertex map in all edges, from AO I am not getting mask from all sides, so I did with vertex and second layer is a bit dirt spots.
bake texture is ignoring these layer materials... getting full black and white all channels (attached), not getting mask in any channel except C4D AO, that is in gradient.

I wish I share the file... but not now, may be later after release but I can show in other sample scene later.

...
Windows, Cinema 4D 2025.