Author Topic: corona scatter convert to gemotry max  (Read 5628 times)

2018-10-01, 18:51:58

praddy

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i guys

 need same help
Using corona scatter  converty to geometry max ....

dont work , appears corona warning  but after that  appears in same not in geometry.




 

« Last Edit: 2018-10-01, 18:57:06 by praddy »

2018-10-01, 19:19:25
Reply #1

TomG

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What help do you need specifically? The button will run the process, with a warning if the result would be so much geometry that Max will come to a standstill - is something not working for you? Cheers!
Tom Grimes | chaos-corona.com
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2018-10-01, 19:20:17
Reply #2

TomG

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Oh ok now I see more about what is not working - the warning likely means there is too much geometry for Max to handle, so the result is that Max freezes, or the viewport simply can't handle it. What are you aiming to achieve by converting to geometry?
Tom Grimes | chaos-corona.com
Product Manager | contact us

2018-10-01, 19:24:54
Reply #3

PROH

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@Tom: This is one simple example on why a "convert to one mesh" option would be a very usefully addition to Corona Scatter. Max's limit is almost always a problem when converting C-Scatter to mesh.

2018-10-01, 19:48:39
Reply #4

romullus

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  • Let's move this topic, shall we?
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Are those instanced objects are mesh or proxies?
I'm not Corona Team member. Everything i say, is my personal opinion only.
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