Have you seen our YT tutorials? Ludvik is explaining very well in there how to set up a scene realistically, and also we have a "common user errors" tutorial:
- Interior project (6 parts!) -
https://www.youtube.com/watch?v=0ybKcICtx2I- Common errors -
https://www.youtube.com/watch?v=8CC5Gn431wAOther than that, here are some of my quick notes:
-Can you post a render with materials of your latest setup?
-Adding AO to everything in Corona is not a good idea - it definitely won't make your image look more realistic. You can use it for "artistic" effects, or to add a layer of dirt to everything.
-Make sure you are using good quality models. For example, if you take a look at this shot
https://forum.corona-renderer.com/index.php?action=dlattach;topic=21809.0;attach=91043;image you can see that the flat faces on most of the furniture are unnaturally smoothed, making them look like assets from an old video game.
-Make sure you are using correct albedo (brightness) of the materials taking large part of the image (walls, ceiling). For example, in the reference image, you can see that the walls are actually pretty dark (grey) - you can see that especially in the shadowed areas. In your 1st render the walls are extremely bright, almost glowing.
-Other than that, try paying more attention to the details - how bumpy a surface is? What should be its glossiness? How reflective is it? Maybe try rendering some views from a different camera angle to see what could be improved there.