Author Topic: Shaded area of materials appear over-saturated and yellow  (Read 1912 times)

2018-09-01, 04:45:57

awimmer

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I'm very, very new to both 3ds Max and to Corona. I rendered one image of a kitchen and living room and didn't like the color of the cabinets (Lot 59 Kitchen 1 per.jpg), so I changed to a different shade of wood. I also switched out the couch. Now when I try to render, the couch and the cabinets are almost entirely yellow (Lot 59 Changed Yellow Gross.jpg). I also included a picture of what the texture from the new scene is supposed to look like. I know there's probably a lot of issues with these renders, and if anyone has any suggestions beyond the main issue, I'd love to hear it! Like I said, I'm very new and have a lot to learn.

Thanks to anyone who has any insight!

2018-09-04, 16:55:49
Reply #1

maru

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Most probably Corona is just doing it's job. :)
How exactly did you change the colors? (what options did you use for this)
Have you tried turning the environment and sun light off, and placing a single light source in the scene (e.g. a spherical Corona Light), and then tweaking the materials? Is the issue present then? Maybe something is wrong with your light intensity or scene exposure?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-09-04, 16:59:30
Reply #2

pokoy

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Could it be that you have increased saturation in the postprocessing tab in the VFB? If yes, set it to 0 and see if that helps.