Author Topic: The Surfing Mini Superhero  (Read 1955 times)

2018-08-30, 21:53:32

Remi.V

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During the summer, I started on this little project in my spare time. What was supposed to be a short project, turned out to take much more time than I anticipated.
The biggest challenge was to make the wave and water fx to loop.
After a lot of trial and error trying to simulate the wave, I ended up basically faking the whole thing. The wave motions turned out pretty alright I think :)

Strangely, it took forever to render certain frames so my guess is that I must have done something horrible with the way I configured my materials and shaders.
80% of the scene is just SSS and volumetrics though so I do expect it to take some time. But if anyone has some good pointers of good practices to keep these kind of shaders optimal, I'm all ears :)

Hope you like the result :)


2018-08-31, 01:46:04
Reply #1

Noah45

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Wow, should I have clicked on this link, I did, and watched this crazy vid unfold. Love it but Tech -wise spray is too heavy
Retail Illustrator  (for ever' 80's )
3DMax 2020/Corona Version: 6DB

2018-09-11, 10:11:44
Reply #2

Remi.V

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Next time I do something similar, hopefully it will all be simulated instead of faked effects so I will get the foam and spray correct as well ;-)