Author Topic: Small house  (Read 3424 times)

2013-12-04, 12:17:00

aldola

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Hi to all

this is project of a small house with two bedrooms located in uruguay.

for lighting i used some hdri's as environment map

usually images taked 2,3 hours of render on my i7 laptop, only the image with dof taked a bit longer but the noise on the dof didnt go away,  may be with some more hours could be nice but i didnt have more time

comments and critics are welcome

2013-12-04, 13:28:22
Reply #1

Muse

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Apart from the tall grasses in the second image which I don't like, I think this is a proper use of corona(not vray like look)
because this type of lighting is not possible with other mainstream render engines.
I really like the mood and the realism.

2013-12-04, 13:43:57
Reply #2

Ludvik Koutny

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Noise in DoF not going away is a sign of imbalance between GI sampling and AA sampling. You can decrease PT samples amount in order to raise AA sampling at expense of GI sampling. Try something in range of 2-6 PT samples.

2013-12-04, 14:40:06
Reply #3

aldola

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thanks! i will try this with the dof and post some test

some question , using an hdri as a light source will add more render time than lighting with a bitmap for example? , or is the same?

2013-12-04, 15:27:42
Reply #4

Ondra

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it is the same
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)