Author Topic: Camera moving with jerks  (Read 6708 times)

2013-12-04, 09:31:35

fobus

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Look at horizon of simple scene with moving camera.
It is something strange with camera moves. Scene and original clip (if it can't be seen on Youtube) attached.
« Last Edit: 2013-12-04, 09:50:02 by fobus »

2013-12-04, 10:51:24
Reply #1

Ondra

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you mean the noise on the horizon?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-12-04, 11:12:07
Reply #2

fobus

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you mean the noise on the horizon?

No. Noise in other topic and it is no bug :)
I mean that camera moving no smooth, but with jerks. You can see it in topic about noise too. Look at the horizon and you'll see that moving of horizon is not constantly smooth.

2013-12-04, 11:21:58
Reply #3

Ludvik Koutny

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Could you make comparison with some other renderer?

2013-12-04, 11:41:30
Reply #4

Ondra

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I see it in the youtube video, but not in the gif, so I am not sure that is problem of the renderer. As rawalanche said, comparison with some other renderer might help
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-12-04, 11:42:28
Reply #5

fobus

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Here is an example of same scene rendered in Corona and scanline. Look closely at horizon please.

2013-12-04, 11:44:12
Reply #6

Ondra

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hm, I assume motion blur is disabled? Can you post the scene (with just the animated camera and horizon)?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-12-04, 12:22:08
Reply #7

fobus

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hm, I assume motion blur is disabled? Can you post the scene (with just the animated camera and horizon)?

Mblur disabled of course. Scene in first post.

2013-12-05, 09:20:06
Reply #8

fobus

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Another example:

Looks like animated camera correction modifier, but it's not.
« Last Edit: 2013-12-05, 09:27:06 by fobus »

2014-01-04, 17:16:38
Reply #9

Ondra

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Did you use Alpha v5 for these tests?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-01-04, 17:42:59
Reply #10

Ondra

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nevermind, reproduced it in the latest build
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-01-04, 18:38:09
Reply #11

Ondra

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Fixed. If you get any similar problems in other scene, send it ;).
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)