Author Topic: corona render error interactive rendering  (Read 7081 times)

2018-08-08, 10:13:30

nicuv

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Hello
I try to build a 4d cinema text and use Corona, but I'm having a big error, the interactive rendering window displays the image offset. I tried to uninstall and install again but nothing works.
What's going on, thank you in advance for the answer

2018-08-08, 11:04:40
Reply #1

Beanzvision

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Is this an animation? If so, maybe check your frame settings.
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2018-08-08, 11:53:29
Reply #2

nicuv

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Hi beanz, I do not use any animation

2018-08-08, 12:04:51
Reply #3

Beanzvision

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Can you send us the scene file to investigate the problem? The link is in my signature below. Thanks
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2018-08-08, 12:39:26
Reply #4

nicuv

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2018-08-08, 13:01:21
Reply #5

Beanzvision

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Thanks!
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2018-08-08, 13:08:51
Reply #6

nicuv

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I'm waiting for your solution beanz
Thank you

2018-08-08, 13:30:44
Reply #7

Beanzvision

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E bine pentru mine ;) It is rendering as it should...?
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2018-08-08, 14:30:04
Reply #8

nicuv

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no, it does not work, and the final render does the same

2018-08-08, 14:36:26
Reply #9

Beanzvision

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Then I would suggest updating your Corona. If it renders fine on mine and not in yours, the only difference I can see are the build types. Try updating and rendering again.
https://drive.google.com/drive/folders/1Kfqwz77XXO6dhroC6HzwEXk9m9pSZuW9

Thanks
Bengamin Jerrems l
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2018-08-08, 15:01:44
Reply #10

TomG

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What font should that text be?

When I load the scene, the Text object shows it is Segoe UI, which is what Corona is rendering. However, it is NOT what is appearing in the C4D viewport. If I change the font in the text object to another font then back to Segoe UI, the C4D viewport updates and now matches the Corona render (that is, the C4D viewport now has the text intersecting the objects at the side).

So seems like the C4D viewport is showing some other font when the scene is first loaded. Let us know what the font you have set in the Text object.
Tom Grimes | chaos-corona.com
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2018-08-08, 15:09:38
Reply #11

TomG

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So, beanz has the font installed, it's Oswald. For some reason, C4D is displaying in its viewport a font that is not installed on my machine, when really it should a) generate an error or b) at least update the viewport to show whatever font it has picked as a replacement. My guess is that the font isn't installed on your machine either :) C4D really shouldn't show the font like that, since it doesn't exist.
Tom Grimes | chaos-corona.com
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2018-08-08, 15:12:54
Reply #12

TomG

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Last note just to confirm it's a C4D issue - swapped to the C4D standard renderer, dropped in an infinite light, and it too renders the replacement font (Segoe) and not what the C4D viewport is showing, so definitely a C4D issue in displaying fonts in the viewport that don't exist on the machine.
Tom Grimes | chaos-corona.com
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2018-08-08, 15:18:51
Reply #13

Beanzvision

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2018-08-08, 15:20:02
Reply #14

TomG

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And a quick note - after installing the font, I had to go to the Text object, swap away from Oswald Regular (to any font), then back to Oswald Regular, and then viewport and renders were in sync.
Tom Grimes | chaos-corona.com
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