Author Topic: Bokeh Anisotropy doesn't work in DR  (Read 733 times)

2018-07-18, 18:48:03

cecofuli

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Hello,
as in the title, Bokeh Anisotropy doesn't work in DR  and with Backburner.

Bye!

2018-07-18, 19:23:40
Reply #1

TomG

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Just did a test and it worked - one DR server and using Anisotropy from a CoronaCamera, but with no Custom Bokeh map. Were you using a Custom map?

2018-07-18, 20:18:03
Reply #2

TomG

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So, more complex than it looked - just so happened my DR Slave was giving me some horizontal stretching from anisotropy so that looked like it was working.

As I kept testing though, the DR Slave remained locked at producing the same horizontal blur even if I changed the Anisotropy (so I got a "cross shape" in the blur). Then it stopped showing any horizontal or vertical stretching at all, no matter what the aniso value was. So something is broke here :)

2018-07-18, 20:44:38
Reply #3

cecofuli

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Mmm... Strange.
No, no custom map... I have created a new, fresh file (3ds max 2015): same error