Author Topic: It's Glass Shader  (Read 2904 times)

2013-11-28, 18:41:28

indrazulfi

  • Active Users
  • **
  • Posts: 32
    • View Profile
i Love this Engine. just one question..

For material System , where i can do FOG at Refraction mtl at Corona ?

Absorbtion = FOG ?

Thanks.
Indrazulfi
I'm Coronauts! Love this SpaceShip!

2013-11-28, 18:43:13
Reply #1

michaltimko

  • Active Users
  • **
  • Posts: 311
  • Coronaut (c)
    • View Profile
If you want colored glass, use absorbtion. Did you used refraction color in this render ? Try to set absorbtion to dark green and play with values.
Coronaut!(c)2011

Supporting Corona in commercial projects since pre-alpha

2013-11-29, 07:36:38
Reply #2

indrazulfi

  • Active Users
  • **
  • Posts: 32
    • View Profile
Thankyou michaltimko..

I will try it..

it's Cool Engine
I'm Coronauts! Love this SpaceShip!