Author Topic: CXR doesn't contain Lightmix data  (Read 7797 times)

2018-07-09, 10:21:36

Nejc Kilar

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Hello yet again,

I've just saved out a CXR from Corona VFB so that I can open it up later in CIE and tweak it if need be. Apparently all the lightmix passes saved correctly (they even got denoised) but the CIE itself reports that there is no lightmix data.

Seems like a big issue for production especially if you render over night to then realize it doesn't work :\

edit: This is for the Windows version :) Latest Beta (2018-05-30)
« Last Edit: 2018-07-13, 11:15:22 by nkilar »
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2018-07-09, 10:25:42
Reply #1

Nejc Kilar

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+ I just noticed that if you load that same CXR back into the VFB to resume rendering that all of the lights get messed up (What was previously the light on the left is now the light on the top, just really messed up order of things).

It however only happens on "first load". If you've rendered the scene, played with lightmix all in the same session then the lightmix will work as intended again.

It is a different issue than the OP but kind of similar so I posted it here.
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2019-01-28, 12:25:57
Reply #2

viabon

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pity that lightmix layers are not recovered in the CIE
C4D R15 Windows 10 i7 8700k

2019-01-28, 13:57:11
Reply #3

TomG

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pity that lightmix layers are not recovered in the CIE

Not sure what you mean - LightMix layers are in the CIE, if they are in the CXR. This is a very old thread, and any issues with LightMix not working in the CIE when saved to CXR should be resolved - if you are having a problem, please start a new forum thread or submit a ticket (https://help.c4d.corona-renderer.com/support/solutions/articles/12000033461-how-to-report-issues-) and let us know all the relevant info (which version of Corona, which version of C4D, which OS, if this is in every scene, send the scene if you can, and so on :) ). Thanks!
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