Author Topic: Triplanar uvw scale  (Read 2012 times)

2018-06-28, 11:15:21

Jpjapers

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Why isnt the triplanar UVW scale affected by a UVW Map modifier? I get that triplanar negates any need for UVW Mapping but i often use it to adjust the scale.
If i have materials set up that have multiple triplanar maps and i apply them to my object and need to adjust scale its a little annoying to have to go through each node in the material.
Is there a workaround or am i just being stupid?

2018-06-28, 12:09:03
Reply #1

pokoy

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Not sure if it helps but there are the UVW Scaling and UVW Xform modifiers which could help on object level.

2018-06-28, 14:31:08
Reply #2

maru

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I don't think the triplanar map is expected to be affected by any UVW modifier in any way.
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2018-06-28, 16:30:47
Reply #3

Jpjapers

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I don't think the triplanar map is expected to be affected by any UVW modifier in any way.

So its expected behaviour to go into each use of the triplanar in a model and adjust the scale rather than being able to do it globally on an object?
Ok fair enough.

2018-06-28, 17:22:24
Reply #4

sprayer

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i thought triplanar size have similar to world scale, am i wrong?

2018-06-28, 18:09:19
Reply #5

steyin

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Couldn't you just control all the triplanar maps with a float node?