Author Topic: Saturation problem  (Read 3066 times)

2013-11-27, 15:36:31

mrsacan

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Hi,
I'm using 3ds max design 2012, corona A5 and I'm having a weird problem as you can see, this default corona mat, I just changed its color that's all.

What may be causing this?

2013-11-27, 15:41:40
Reply #1

Ondra

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Can you printscreen your gamma tab of 3dsmax settings?

It is either that you have incorrectly set up linear workflow, or just that the lighting in the material editor preview changes the tone of the color slightly. Since the color is really a reflectance and not emission, there is no guarantee it will be exactly the same as the end product
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-11-27, 15:58:31
Reply #2

mrsacan

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Gamma/Lut Correction is not enabled. So I think that can't be the problem.

2013-11-27, 16:02:05
Reply #3

Ondra

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well you NEED to have it enabled to get correct workflow. So it is indeed the problem
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-11-27, 16:24:43
Reply #4

mrsacan

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Yea, that was it. It fixed when I changed to old options :)

But weird thing is, I changed that options in the first place because I assume that was the problem. So, options were the same as right now when I was have this problem.
So I assume since software not stable yet, this kind of things normal at alpha stage.