Author Topic: Camera target separates from camera  (Read 2400 times)

2018-06-12, 10:53:07

faust

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This bug appears in Corona V2 rc1, in some scenes after manimulatings camera or camera targets, or opening saved scene, camera and target separates from each other and become as two standalone objects, sometimes i have even 3-4 instances of the same camera targets.

2018-06-12, 14:14:14
Reply #1

maru

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Can't reproduce so far. Can you explain what exactly you did, and in what exact order?
Which version of 3ds Max is this?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-06-12, 15:11:19
Reply #2

faust

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3d max 2019, it can be just a random camera movement or i can just close and open scene again.
For example, in that scene i deleted Camera at all but i still have 3 Camera Targets

2018-06-12, 16:03:54
Reply #3

Dung (Ivan)

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Hello, same as Marcin, I was unable to reproduce the scene as easily as you are describing. Can you try, if you can reproduce this in a new scene or would it be possible (and frankly easiest) to share your scene?

Thank you for your patience.

2018-06-13, 08:54:58
Reply #4

faust

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It happens accidentally, not on every camera action, but at least once a week i have this issue, here are 2 files, max 2016 and 2019 versions of the same scene.

2018-06-13, 09:21:43
Reply #5

Frood

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Btw: 1305 animation layers in your scene. See (and better use the script from now on :)

https://forum.corona-renderer.com/index.php?topic=17011.msg106638#msg106638


Good Luck



Never underestimate the power of a well placed level one spell.

2018-06-14, 15:59:11
Reply #6

Dung (Ivan)

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With your scene, I was able to reproduce this, thank you