Author Topic: Save separate TIFF files for Render Elements  (Read 3918 times)

2018-05-28, 15:57:34

jeffmtl

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Hi,

Other than using the .CXR/.EXR format, is there a way to output render elements into separate TIFF files?

I know you can Hold the save button in the VFB and Save All, but is there a way to set this so it's done automatically after a render's finished? That'll allow to send batch render jobs and have all TIFF-files packages saved in their respective folder.

Thanks

2018-05-28, 20:27:35
Reply #1

Daniel Schmidt

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In 3ds max you can save individual render elements to another file format then your main output. Just set the path/output of each of the elements in the Render Elements tab to TIFF.  Keep the main output as EXR/CXR/whatever. This works, also with 3ds max Batch Render tool - I just tried. All files went into the same folder and were properly named. However, once I configured Batch Render to save each rendered view into a different subfolder that stopped working - the elements didn't go into the subfolders - all elements arrived in one and the same folder. I guess that is what you ran into? Rendering into subfolders works only if one clears all render element paths but then you can only have everything as TIFs or EXRs including the main render.

Some ideas:
If you are fine with having PSD instead of exr/cxr you could use psd-manager (commercial plugin). It works as 2nd independet main render output and is batch render compatible. You set up the main render output as tif and clear all the render elent paths. So you would get 1 PSD + 1 TIF from main render output and also the render element TIFs - all files in per view subfolders.

It may also be possible to create a pre-render MAXScript as a workaround to setup the render element paths at the start of rendering based on main render output path.

Daniel Schmidt - psd-manager Developer
« Last Edit: 2018-05-28, 20:30:58 by Daniel Schmidt »

2018-05-28, 23:23:10
Reply #2

jeffmtl

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Hey Daniel, thanks for you input.

Yes that is indeed what I ran into. Which is why I was wondering if Corona has a dedicated option to save separate elements, rather than using the default max Render Output from the Common tab.

V-Ray comes itself with an option to save Separate render channels in which I can specify a directory. Therefore, different scene files in a render queue can each have its own channels directory.

Maybe something Corona should consider implementing in the future?.

In a similar subject of Render Elements, how would someone access the option inside of a Corona render elements through Maxscript?
For example under CMasking_Mask; there's Mono or RGB mode and other sub-checkboxes. How could I set those option through a maxscript code? Is there any detailed documentation? I couldn't find anything on Corona helpdesk.
« Last Edit: 2018-05-28, 23:27:43 by jeffmtl »

2018-05-29, 00:03:21
Reply #3

sprayer

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