Hi guys,
I'm rendering an animation and am coming up with this bug fairly consistantly.
Most frames are fine but every now and then a random frame will not denoise properly, or rather it hasn't rendered to the same noise limit.
You can notice the diference in quality in the .cxr before denoise.
See attached images of consecutive frames, both after full denoising at 1.0
Here's what I'm doing:
max 2018 with corona 1.7.4
Noise level limit set to 4.0
Set to gather data for later
Frames auto save as .cxr
Rendering at 720x1280 frames are taking under 1 minute
Then running the batch script to denoise at 1.0, set post settings + save as .PNG
If I re-run the render for the problem frame it will fix it, but this can take a while, for example a previous test animation had 10 frames in 100 at random points that needed rendering again.
This feels like a bug but maybe I am missing something?