Thanks a lot. White wall is made of diffuse color of around 210 white and subtle dirt in refl. glossiness and bump. Other than that reflection at 1 and IOR at default
New project
Art deco interior in Bratislava, Slovakia designed by Studioe
Lot of neutral velvets combined with decent wall patterns and herringbone wood floor accented with black and white elements.
The most challenging was to create a wallpaper in bedroom. It combines two different falloff maps to create an effect of different pattern glossiness from the background´s.
Also the rug in the bedroom was a bit time consuming to create as I didn´t want to do this with only bump map but have a feel of real fibres. Therefore I created a few fibre clusters for each color - the light and the dark one and then distributed it over the rug plane via forest pack using color map to differ the two colors.
For lighting I chose blue hour time of day to let artificial light do its job and emphasize a lot of LED stripes, wall lights etc. I used hdri map from noemotion.
Postproduction includes only few adjustments of contrast and vignette and a bit of sharpening
Software used: 3ds Max, Corona Renderer 1.7 RC4, Adobe Photoshop, Adobe Lightroom
Full project on Behance
https://www.behance.net/gallery/57405891/Art-deco-flat