I'm using Corona MutiMap together with Corona Color to assign specific RGB values to hundreds of objects, I need to find a way for the render to represent the exact Corona Color RGB value in the output.
What material will render as the exact RGB value I assign to it ? I tried light, but of course not. Maybe something like a toon?
What I need:
Assign some kind of material to an object, use corona color to control the RGB value, let's say RGB 30,30,30, in the final render, the whole object should be RGB 30,30,30.
Hope this is possible! Thanks!