Author Topic: visibility of a cylinder object that has a background image assigned  (Read 1244 times)

2018-04-25, 11:22:04

sailor

  • Active Users
  • **
  • Posts: 68
    • View Profile
Hi,

I'm creating a panorama and ran into an issue. I have a large cylinder object that has an background image assigned and placed a camera at the center of surrounding windows inside the room.

I'm trying to show its reflection to the tree side window(east side in this case) and not to show its visibility at west side since I will add a background image at post. How can I achieve this?

2018-06-29, 15:01:38
Reply #1

maru

  • Corona Team
  • Active Users
  • ****
  • Posts: 13767
  • Marcin
    • View Profile
Hmm, I think the solution here would be to leave the background geometry only in the areas where it should be visible, and remove it from places where it shouldn't show. Or use some other kind of geometry - like planes covering the areas where the bg should be visible.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us