Author Topic: how to use UHDCache for Team Render on Mac+Win configuration?  (Read 1693 times)

2018-04-21, 04:45:00

krisp

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I already created a thread in C4D section, but this might be more suitable section, so here it goes again.

I need to render an animation but without loading cache from file I get very strong flickering through the whole room. I am using Mac as primary computer and Windows as rendering node. How do I set the path for both Mac and Windows machine to find this cache file when there is only one field for file path in Corona? I don't have a server, only two computers connected together via ethernet. I can't be connected to the internet via Wifi because then the team render doesn't work.
Is there any solution for this? I tried searching all over the internet but no results. I've already spent so much time trying to figure out..

Thank you!

2018-04-21, 11:03:42
Reply #1

sprayer

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i am not sure but as i know you can't connect win and mac via one path as they write it in different arguments, so only option to run some web server or ftp server at one machine and use it similar to internet for share file

2018-04-21, 12:40:46
Reply #2

krisp

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Thanks for your reply. I already tried many things including Virtual Machine. I installed MacOS on the Windows Machine. When I installed C4D it worked great, but when I installed Corona Plugin, the C4D keeps crashing on startup... I was so close..
Unfortunately I am connecting to the internet via Wifi only and when Wifi is active, TeamRender doesn't work.
I was looking into creating "virtual FTP" on my computer using localhost but that didn't work neither.. Other thing is that if in Corona settings as a path to the Cache file I type IP address, it automatically adds dot character in front of the address which results in windows machine "not being able to find" the cache file.
Any other ideas?

2018-04-21, 13:26:20
Reply #3

krisp

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So I tried the FTP thing and that didn't work either:

As you can see in the screenshot, the "./" is added automatically after I enter the path. When I enter "http://" the whole path disappears except Filename.
I wonder how other people do it when they render using TeamRender and Load Cache from file??