Author Topic: denoise doesnt affect an object  (Read 2055 times)

2018-04-19, 11:56:27

Christa Noel

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hi guys, please help me
As the title said, denoise is clearly able to affect other objects but not with my wall. is there a settings which makes an object/material denoise-proof ?
screen recording

2018-04-19, 16:29:36
Reply #1

maru

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After how many passes is this?
Does your wall have a bump map?
Is there some invisible geometry between the wall and the camera? (like a portal, invisible light, some hidden geometry?)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-04-19, 17:13:28
Reply #2

Christa Noel

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After how many passes is this?. i'm not remember exactly, around 240-270 passes, with noise around 4.3 - 4.6%. i know the render needs more time to cook but its not too early either.
Does your wall have a bump map?. yes.
Is there some invisible geometry between the wall and the camera? (like a portal, invisible light, some hidden geometry?). there are hidden geometries but not in front of the active camera / between wall and active camera

2018-04-20, 15:12:37
Reply #3

maru

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And which version of Corona is this?
Could you share this scene with us, or a part of it?
I think it may be because of the new way how denoising handles objects with bump maps.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-04-21, 03:40:22
Reply #4

Christa Noel

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hey thanks maru,
actually in this job i experienced 2 other bug like issues but i'll tried to reproduce it after the job finished, and simplified the scene as simple as possible and then send it.

2018-04-21, 04:14:28
Reply #5

Christa Noel

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And which version of Corona is this?
corona 2 build 7 april 2018
3ds Max 2016 SP4
Win 7 SP1