Hmm, maybe using Thin Film in reflection slot of Corona material with multiply over standard reflection color could work. You would have to play a little bit with thin film thickness and IOR to get the desired effect.
Here is a quick test with normal texture in diffuse, reflection white with glossiness 0.8 and added thin film into reflection texture slot (multiply 0.8) Thin film thickness at 350nm and IOR 1.5
Tweaking IOR and thickness through interactive render gives you various amount of results that you can check until you find what you need :)
Lightning is a single HDR only.
Also, you can use Corona Layered material and have one mat for the reflection and another one for the base if you prefer (I have set it up like that in my test scene that I have posted in last post).