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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
coronaOutput strange behavior when using HDRI
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Topic: coronaOutput strange behavior when using HDRI (Read 1311 times)
2018-04-16, 07:49:48
lukx
Active Users
Posts: 22
coronaOutput strange behavior when using HDRI
Here's link to the video whats going on:
https://www.dropbox.com/s/fa5mkin727z72hv/coronaOutpu.mp4?dl=0
Basically when I put in CoronaOutput HDRI map to control it every time run new render I have to change main exposure.
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2018-04-16, 08:27:22
Reply #1
Frood
Active Users
Posts: 2002
Re: coronaOutput strange behavior when using HDRI
Works as expected, you have "Affected by Corona VFB tone mapping" deactivated, this means: everytime you start a render, tonemapping (here: exposure) is compensated to neutralize the map output. Also see
https://coronarenderer.freshdesk.com/support/solutions/articles/5000522247-how-to-create-a-texture-which-is-not-affected-by-the-vfb-tone-mapping-
In Corona 2.0, output map is split into CoronaTonemapControl and CoronaColorCorrect.
Good Luck
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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] Bug Reporting
coronaOutput strange behavior when using HDRI