Author Topic: Problem IR  (Read 8163 times)

2018-05-29, 08:35:16
Reply #15

fLuppster

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I've got the same problem with the latest Corona build. I am using an Xpresso setup aswell, but i need to keep it. Is there any way to solve that bug?
If i delete the Xpresso Tag, it works. But thats obviously not the solution i'm searching for. ;)
« Last Edit: 2018-05-29, 08:43:12 by fLuppster »

2018-05-29, 10:29:10
Reply #16

houska

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Hi everyone. This is unfortunately not easily solvable. What some Xpresso scripts are doing is modifying the scene all the time, which causes the IR to restart. There's no way to find out, whether the object really changed than checking all its data, which could be very slow. Another way to solve this would be creating a special tag that will mark an object for this special calculation. Or, alternatively, there could be a special IR mode, where you'd have to refresh it manually.

Yes, neither of these is ideal, but that's just the way C4D is wired at the moment. Let me know what you guys think about the aforementioned solutions.

2018-05-29, 14:37:48
Reply #17

fLuppster

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Both solutions sound reasonable and nice. :) Thanks.

2018-05-29, 20:33:47
Reply #18

Eddoron

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The second solution is just like firing up the normal render(i know it's not exactly the same, but still no big difference to the user)

The first would be a bit too complicated for the average C4D user. ("I think of a man. And I take away reason and accountability")

First find the object that causes a problem and then add a special tag, then run IR in a special mode. It's a lot easier to complain in the forums.

I'd be for an IR "safe mode" that adds this special tag (hidden) to all objects.
« Last Edit: 2018-05-29, 20:45:28 by Eddoron »