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Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
[solved] Bright Edges on Adjacent Objects
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Topic: [solved] Bright Edges on Adjacent Objects (Read 2425 times)
2018-04-04, 17:54:22
apjasko
Active Users
Posts: 92
[solved] Bright Edges on Adjacent Objects
I'm getting this peculiar issue I've never experienced before. My model is treating all adjacent objects as if they have a round edges bump, or something, adding a highlight from direct light on edges. Any idea what's causing this issue? I'm using 1.7 HF 3 and Max 2016. The scene is lit mostly with a Corona Sky from a large skylight above.
See attached for the problem.
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Last Edit: 2018-04-06, 15:59:59 by maru
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2018-04-04, 18:02:11
Reply #1
Njen
Active Users
Posts: 557
Re: Bright Edges on Adjacent Objects
Could be light leaking? Are the walls, floor and celing a single sided polygon? Give them some thickness, so that there are back facing polygons. Essentailly enclose it in a box, making sure to cut out the holes for the windows.
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2018-04-04, 18:08:19
Reply #2
apjasko
Active Users
Posts: 92
Re: Bright Edges on Adjacent Objects
Very strange. I didn't think it was light leaking, as the floor is just a plane and objects sitting on it were getting that highlight. But when adding a shell is fixes the issue. Thanks!
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2018-04-04, 18:10:17
Reply #3
TomG
Administrator
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Posts: 5556
Re: Bright Edges on Adjacent Objects
Yes, don't intersect objects with something that has zero thickness :) Walls, floors etc should have some thickness to them.
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Tom Grimes |
chaos-corona.com
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2018-04-04, 18:13:40
Reply #4
apjasko
Active Users
Posts: 92
Re: Bright Edges on Adjacent Objects
I have somehow never managed to do this in my time as a visualizer. Funny how something so simple can be overlooked (by me). *face palm*
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2018-04-04, 19:25:47
Reply #5
romullus
Global Moderator
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Posts: 8898
Let's move this topic, shall we?
Re: Bright Edges on Adjacent Objects
OFF-TOPIC: apjasko, you may want to check the backgrounds perspective - it's totally off.
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2018-04-04, 19:36:59
Reply #6
apjasko
Active Users
Posts: 92
Re: Bright Edges on Adjacent Objects
Quote from: romullus on 2018-04-04, 19:25:47
OFF-TOPIC: apjasko, you may want to check the backgrounds perspective - it's totally off.
lol I know it's confusing to know what we're looking at, but that is supposed to be a huge media screen that shows a live camera of Dubai. I just started on this view today and as of now, that's just a place holder until I have more information in the scene. Simple corona mat with self illumination and reflection.
Actually, creating a convincing media mesh type screen is something I have struggled with for a while. Maybe I'll start a thread similar to the wool carpet one where I can get some input and generate ideas of how to create such a thing.
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2018-04-06, 15:59:32
Reply #7
maru
Corona Team
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Posts: 12828
Marcin
Re: Bright Edges on Adjacent Objects
So it was just another instance of
https://coronarenderer.freshdesk.com/support/solutions/articles/5000516209
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Marcin Miodek |
chaos-corona.com
3D Support Team Lead - Corona |
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Chaos Corona for 3ds Max
[Max] I need help!
[solved] Bright Edges on Adjacent Objects