Author Topic: Lightmix don't disable shadows on CoronaShadowCatcherMtl plane  (Read 1194 times)

2018-03-25, 14:57:40

LorenzoS

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Hi all,
someone found this problem?
When i atctive/disactive the light on ligthmix rollout, i can see that the ligth correctly goes off but remain own shadow on  geometry witch has applyed CoronaShadowCatcherMtl.

Thank You.

2018-03-26, 14:15:38
Reply #1

TomG

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2018-03-26, 21:02:54
Reply #2

LorenzoS

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Quote
Sounds like the known limitation for LightMix with the ShadowCatcher, as listed on https://coronarenderer.freshdesk.com/support/solutions/articles/5000516180-known-bugs-and-limitations ?
I don't find there as a know limitation.
Simply: on lightmix, when i turn off the light the shadows remain on plane with CoronaShadowCatcherMtl.

2018-03-26, 21:25:46
Reply #3

TomG

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The limitation on that page is listed as:

"LightMix (3ds Max | C4D) does not interactively update shadow catcher material shading results.
Solution: use the ">Scene" button in LightMix to bake light properties into scene objects."

So it would be impossible to turn a light off in LightMix and have the ShadowCatcher update, as the Shadowcatcher doesn't update with LightMix changes at this time.
Tom Grimes | chaos-corona.com
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