Hi all,
I recently downloaded Corona after a few years and - WOW, I'm in love.
I'm trying to use it to render to texture and everything appears to be working. When the render finishes, no elements are saved. Here's the relevant part of my code:
bm1 = Corona_DiffuseColor()
bm1.outputSzX = size
bm1.outputSzY = size
bm1.filter = true
bm1.elementName = "Corona_DiffuseColor"
bm1.bitmap
bm1.shadows =off
bm1.lightApplied = off
bm1.enabled = true
bm1.fileType = filepath + "_diffuse.png"
bm1.filename = filenamefrompath bm1.filetype
format "%\t%\t%\n" bm1.fileType bm1.filename bm1.bitmap
--add elements
obj.INodeBakeProperties.addBakeElement bm1
obj.INodeBakeProperties.bakeEnabled = on
obj.INodeBakeProperties.flags = 1
obj.INodeBakeProperties.bakeChannel = 1
obj.INodeBakeProperties.nDilations = 5
--render
select obj
render rendertype:#bakeSelected showVfb:false saveAllElements:bm1.filetype progressBar:true outputSize:[size,size]
--I added the showVfb and saveAllElements in a troubleshooting attempt. This code (fit for Standard render) was working so I know there is some syntax I'm missing. If anyone can help, it'd be much appreciated! Thanks.