Author Topic: Glitch!!! Corona Layered Material doesn't update animated Substance masks  (Read 1645 times)

2018-03-15, 19:32:04

sk-films

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Here's details:

Below is attached a screenshot of the Material setup - that works perfectly for CoronaMtl, but doesn't work in Corona Layered Material.

Basically key things which make it not workable:
Animated Substance -> Animated CoronaMix -> CoronaLayeredMaterial (as Mask)

It works perfectly if every frame is rendered separately (so manually changing frame and render) - please see Manually.jpg
But as soon rendered as Animation it give following (please see Automatic.jpg):

  • Updates just Substance, but not Corona Mix (Holding frame that was selected on timeline)
  • Not updating both (Holding frame that was selected on timeline)


Max file attached.

But!!! Same setup works perfectly with CoronaMtl!!! And works with Standard Blend!!!
« Last Edit: 2018-03-15, 19:40:53 by sk-films »

2018-03-15, 22:57:29
Reply #1

iancamarillo

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um how can I haz the substance material? I'm only using the substance or substance2. But yours is more better?

2018-03-16, 09:35:34
Reply #2

Ondra

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This should be fixed in daily builds, can you verify that it works with latest daily?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)