I've attached a vid for you. Basically the c4d material isn't changing when different projection modes are being used. The scaling and offset also seems to have no effect. Although this vid shows the bump channel being used, the same issue applies for other channels ie: diffuse. I've also read that other users are having this issue with the materials on another forum.
With that said however, If i'm to use a texture/image for a channel, that projects as it should.
I'm running the Feb 5th Beta because the latest doesn't render in the IR (as mentioned in another post). I'm attaching my test scene.
Ben