Author Topic: IR region render ignores selection area  (Read 2338 times)

2018-02-13, 18:22:54

Beanzvision

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As you can see from my video, the region render seems to refuse to render the lower portion of my image like it doesn't exist. I can re-select the lower section but as soon as I touch the box it jumps. I've tried to recreate this in other scenes but it works as it should and from what I can see this scene is the only one it happens with. First noticed this from the latest beta 1 release.
« Last Edit: 2018-02-13, 18:35:14 by beanzvision »
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2018-02-13, 18:42:50
Reply #1

Eddoron

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happens to me in the shader ball scene too. never really cared about and assumed it was something with the camera or so.

fun fact: if you draw a new render region around that area, it works but if you touch it....everything jumps back up.
« Last Edit: 2018-02-13, 19:02:22 by Eddoron »

2018-02-13, 19:16:58
Reply #2

Beanzvision

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happens to me in the shader ball scene too. never really cared about and assumed it was something with the camera or so.

fun fact: if you draw a new render region around that area, it works but if you touch it....everything jumps back up.
Good to know I'm not the only one, Yep I have that in the vid too. I tried to copy and paste it to a new scene but it's the same. I'm also the same, It's not a huge priority, Just thought I'd mention it.
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2018-02-13, 19:18:04
Reply #3

Beanzvision

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I like the limbo fest we've got going on! ;)
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