Author Topic: Bloom Glare Blues...  (Read 5323 times)

2018-02-13, 15:04:49
Reply #15

TomG

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And Marcin has solved it - the LightMix is being viewed by default, and it has B&G disabled :)
Tom Grimes | chaos-corona.com
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2018-02-13, 15:07:31
Reply #16

TomG

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BTW, you can enable B and or G for the LightMix from it's Render Elements set up.
Tom Grimes | chaos-corona.com
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2018-02-13, 17:00:43
Reply #17

rombo

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No it hasn't it has been done from scratch, just imported some objects from my library to them. I can have a look at the library objects, maybe they're from an old corona version? Although I can't imagine why they wouldn't work, as this is a post effect, right?

2018-02-13, 17:13:31
Reply #18

TomG

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Solution already discovered - you are viewing the LightMix pass, but LightMix has bloom and glare disabled :)  (Which was why importing to a new scene changed things, it defaults back to the Beauty pass, as no LightMix is setup)
Tom Grimes | chaos-corona.com
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2018-02-13, 17:15:23
Reply #19

rombo

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Oh boy... User Error... I'll be sure to check that the next time I get it, it was surely always that all along - Thanks guys!

Made sure my max start had this enabled so it is always enabled by default - definitely it was the reason why it was happening consistently every now and then. Problem solved, thanks Marcin!

Have a good one!
« Last Edit: 2018-02-13, 17:30:48 by rombo »