This is definitely UHD Cache flickering.
Setting it to "animation" preset should solve the issue. Are you sure it did not help?
If there are no moving objects or lights in your scene, you can also bake the UHD Cache and re-use it for all frames:
-Corona > UHD Cache
-Precomputation: calculate from scratch, after render: save, make sure that the filename path is correct
-start rendering any frame, then stop rendering once the UHD Cache calculation is done
-then change precomputation to: load from file
From now on the single UHD Cache should be used for all frames, and thus there should be no flickering.
Moving to bugs as UHD Cache should never flicker in animation mode.