Hi All,
I have been looking into monitor calibration with hope that it will improve my workflow and result in better quality images.
My monitor is a dell U2713h
My observations so far are:
1 - Once calibrated colour managed software such as Photoshop, Coreldraw and Google Chrome (I think) etc look washed out in comparison to what i'm used to seeing in windows image viewer or Corona. It makes me think they look wrong in the colour managed application when I'm guessing they are in fact correct?
2 - What is the point of having a workflow where I spend hours getting everything to look correct in the corona frame buffer but then open it up in Photoshop and it looks completely different? IS there a workaround for this?
3 - Most people wont be viewing images on a colour managed screen but instead on a sRGB screen where my images will look over saturated and too contrasty.
4 - Unless I am specifically working for print or for a final output that I think will be colour managed would I be better off working on sRGB profile and getting it correct in this colour space.
I would appreciate any advice people could offer, colour management seems to be a bit of a wormhole once you start digging a bit deeper it's easy to end up going round in circles!
Cheers
Bowcutt1
1.) Unless you have done something wrong, they are in fact correct.
2.)3dsMax and Corona are wrong, they will always display in native gamut. If you work in wide-gamut environment, it means 3dsMax and Corona are over-saturated.
Workaround is clamping down gamut to sRGB using
hardware calibration, which is storing 3DLUT inside monitor OSD, not in system.
Alternatively, there is different workaround, which is based on preserving the 'wrong' colors in 3dsMax/Corona. When importing your image to Photoshop, simply apply wide-gamut profile (ideally the one of monitor) and then convert back to whatever work profile you want. You will get identical result, which means both 3dsMax and Photoshop will have wrong colors. Some people like it ;- )
3.) It is exactly opposite. Because most people have display with limited gamut (or at best, full sRGB), they will see the image much closer to what is in Photoshop, than what is in 3dsMax/Corona.
4.) Exactly. That is why all these high-end wide-gamut displays feature sRGB mode.
Btw, you can still calibrate this display, but calibrate it to sRGB gamut only and store that profile in OSD.
The issue isn't calibration, it's the fact 3dsMax and Corona are not color managed. Which sucks a LOT.