Author Topic: Books  (Read 3572 times)

2018-01-14, 23:27:29

Thomas308

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hello, can anyone please share where to find good 3D sets of books, magazines, etc.. for C4D?
I have the Josef Bsharah plug in, but thats for Vray :-/
Something similar for Corona would be cool.

Many thanks!

2018-01-15, 04:49:50
Reply #1

iacdxb

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I dont think you can find books with Corona material. It will be with C4D or Vray material.
Best is change material to corona.

If you are PC user... I think there is script/plugin to convert material to corona.
For Mac its it is in progress since long time. I hope they will make it soon for Mac also.

...
Windows, Cinema 4D 2025.

2018-01-15, 05:36:05
Reply #2

Eddoron

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The Cinema 4D library!

But honestly... You can make a book in a minute.
Create a cube with 3 divisions, squash it down(y), "c", move the cuts towards the edges, bevel one side and on the other extrude the cover polys(from the divisions)a bit. Select front, side and back polygons and create a selection.
Unwrap UVs using cube or box(1/2) projection. Align  UVs of the selection and add a material with something like this:

For more covers google " book covers"
For the rest, the sides with the pages assign a different material and use a tiles, gradient or something that repeats.

This is the fastest way. you could also subD model it in about the same time if you want.
Mograph Cloner--->shelf
Variation Shader--->colors&covers

There you go. A quick book in 5 minutes.
« Last Edit: 2018-01-15, 06:44:25 by Eddoron »

2018-01-15, 11:33:44
Reply #3

Thomas308

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I dont think you can find books with Corona material. It will be with C4D or Vray material.
Best is change material to corona.

If you are PC user... I think there is script/plugin to convert material to corona.
For Mac its it is in progress since long time. I hope they will make it soon for Mac also.

...

Thanks for that! ...Mac user unfortunately :-/ I'll wait it out ;-)

2018-01-15, 11:35:13
Reply #4

Thomas308

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The Cinema 4D library!

But honestly... You can make a book in a minute.
Create a cube with 3 divisions, squash it down(y), "c", move the cuts towards the edges, bevel one side and on the other extrude the cover polys(from the divisions)a bit. Select front, side and back polygons and create a selection.
Unwrap UVs using cube or box(1/2) projection. Align  UVs of the selection and add a material with something like this:

For more covers google " book covers"
For the rest, the sides with the pages assign a different material and use a tiles, gradient or something that repeats.

Many thanks ;-)

This is the fastest way. you could also subD model it in about the same time if you want.
Mograph Cloner--->shelf
Variation Shader--->colors&covers

There you go. A quick book in 5 minutes.