Author Topic: Layered Shader & rayswitch don't update in IR  (Read 2500 times)

2018-01-13, 10:27:48

Eddoron

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Mentioned it already. Just making sure it's noticed.
Previous version (first beta) worked fine, now it just refreshes IR.

2018-01-15, 13:44:38
Reply #1

houska

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2018-01-15, 19:38:43
Reply #2

Eddoron

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2018-01-23, 21:53:32
Reply #3

Eddoron

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The layer- and rayswitch materials update now when modified inside the material, but Xpresso changes still only update the materials in the mat. preview.
I'd like to continue creating more complex materials that have a control.
Could that be fixed, please?

If you need an example, I mean my car paint material: https://forum.corona-renderer.com/index.php?topic=18741.0

edit: It seems that stuff driven by xpresso, even if it's not layered is not updating in IR.

I just didn't want to create a new thread for that.
« Last Edit: 2018-01-24, 00:26:08 by Eddoron »

2018-01-30, 12:53:04
Reply #4

Nikola

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2018-01-30, 14:10:09
Reply #5

Eddoron

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Everything works fine, thanks! can be closed.