Author Topic: Render crashes max after windows update (intel meltdown update)  (Read 2712 times)

2018-01-11, 19:57:23

arqrenderz

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Hi guys, the thing is this, i can work on max, but when hit render it starts and the render starts but at that moment max crashes
Attach the dump files, hope that works

Win 10  3dsmax 2016 sp4    Amd ryzen platform


2018-01-11, 21:12:15
Reply #1

Frood

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It's "just" MultiTexture which crashes according to your minidump. It likes to do so unfortunately :-/


Good Luck




Never underestimate the power of a well placed level one spell.

2018-01-11, 21:18:40
Reply #2

arqrenderz

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Never beore i have a problem with that plugin, its a great plugin btw, so bad its collecting dust..

2018-01-11, 21:24:50
Reply #3

Frood

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Oh I had a lot of those...


Good Luck

Never underestimate the power of a well placed level one spell.

2018-01-12, 06:05:17
Reply #4

Njen

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MultiTexture is still working for me.

Corona 1.7, Win7, Max 2017

2018-01-12, 08:51:28
Reply #5

Frood

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Yes, for me also. But it tends to crash when wired in some specific ways  - don't know the exact details any more unfortunately. But when it happened it was always reproducible and there was almost everytime some workaround.


Good Luck


Never underestimate the power of a well placed level one spell.

2018-01-12, 10:36:56
Reply #6

maru

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Make sure you are using the newest version of the plugin.
You can also try disabling multithreaded parsing in devel/debug - https://coronarenderer.freshdesk.com/support/solutions/articles/12000021288
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us