Hello,
So im trying to do a "furniture spin animation", which means a simple piece of furniture being rendered for 15 frames while spinning around on a white plane
However, because of the HDRI that im using, the background is grey and not white, which would normally not be a problem since i would mask it in photoshop, but since theres so many renders, it will be time consuming.
So how can i remove the plane that the furniture is on from the renders, while still keeping the shadows that are being cast on it?
Also, is there a way to turn the HDRI invisible to the camera? to keep it affecting the object while not appearing at all in the render?
Hope that makes sense, thank you.