Author Topic: Overall mapping for scatter object  (Read 3044 times)

2018-01-05, 21:11:21

lupaz

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Hello,

Is there a way to apply a texture that covers all the instances in a Corona Scatter object (random distribution)?
For example, on a surface with grass objects, applying a texture to the field that contains the grass.

Thanks!

2018-01-05, 21:14:34
Reply #1

lupaz

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2018-01-06, 08:04:04
Reply #2

sprayer

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2018-01-06, 16:57:12
Reply #3

lupaz

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Yes! Thank you. That is exactly it.