Author Topic: Corona materials turning objects invisible  (Read 2677 times)

2017-12-11, 11:23:38

Jpjapers

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Im having a weird issue where corona materials in standard view make objects invisible if they have a bitmap assigned. In Realistic mode they show up and if i just assign a colour they work fine too. Anything with a bitmap seems to just not display.
Any thoughts on how to fix this?

Thanks
Jack

2017-12-11, 11:32:07
Reply #1

Jpjapers

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On further investigation this could be a max/GPU issue

2017-12-11, 16:14:14
Reply #2

Ondra

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ok, let us know if there is anything corona-related. Max actually shows cutouts in realistic mode, so we might be passing wrong opacity map
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2017-12-11, 16:51:31
Reply #3

Jpjapers

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ok, let us know if there is anything corona-related. Max actually shows cutouts in realistic mode, so we might be passing wrong opacity map

It had no opacity map it was one of your presets and i have loaded a bmp instead of a coronacolour map.
A restart and a gpu driver update seems to have solved the problem but ive had it before.

2017-12-12, 10:37:08
Reply #4

Ondra

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ok, unless there is strong trend of this happening only with corona materials, I will close this down, as it is 3dsmax problem
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)