Hi chaps,
as you can easly understand from the subject of my topic I am getting mad when I have to extract the RGB mask passes from the render elements in Corona, especially if I have trees (and this means opacity channel with a bitmap for the leaves) in my scene I have noticed the edges are not cleaned at all, there is always a border of 1-2 pxl (I have already tried to save them in different formats, tiff, tga, png but always the same problem) and this is quite frustrtating because there are useles if I have to do PP in photoshop.
any suggestion about how fix this issue?
thanks in advance
Dan