AWESOME - love that night shot.
this ask for breakdown - how did you managed that moss so real?
Thank you!
I have three different models of moss
One of it is group of planes with opacity
Another two is 3d mesh
I puted them manually in the scene without scater for more control (but it takes a time). And I also used coronamultimap in diffuse texture with color correction, because I wanted to make each moss with little bit different color shading
I attached render of moss with grey override shader