Author Topic: Bloom/Glare in MaxCrops  (Read 2659 times)

2017-11-27, 14:21:15

Phasma

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Hello

similar problem as with the distortion.. however I think not as easily fixable. I hope I am wrong... It would be a big help for us.

If the lightource is not (or only partially) visible in a crop then It will not affect the bloom/glare. Again... working with Deadline we get results like attached...

( 1511788894_Bloom-Glare-Crop-2016-1-7.max)

2017-11-27, 15:24:53
Reply #1

mike288

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Couldn't you add bloom&glare later in CIE after getting output from Deadline?
Chaos Scatter developer | In case of crash, please send minidump | Private uploader: https://corona-renderer.com/upload

2017-11-27, 16:31:50
Reply #2

Phasma

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nope. CoronaEXR files are not stitchable with Deadline  :-(

2017-11-27, 17:07:22
Reply #3

maru

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nope. CoronaEXR files are not stitchable with Deadline  :-(
It should work fine if you are using the newest version of Corona and Deadline software.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2017-12-06, 13:24:26
Reply #4

Phasma

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Hello

I installed deadline 10.0.8.3 (latest version) and corona 1.7.2 (so even latest Hotfix of Corona 1.7) -> result:
-not working with bloom/glare

2017-12-07, 11:49:18
Reply #5

maru

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We are looking into this...
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2018-01-09, 10:47:28
Reply #6

maru

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Info from Deadline support:

2D post-render effects require the entire render image to be applied correctly. Applying these 2D post render effects when tile rendering has never been supported and all renderers suffer this issue. This will be added to the Deadline FAQ.
The image needs to be stitched and then render effect be applied by user.

DL 10.0.7.x added Draft 1.6.8 support for EXR stitch correctly for Corona.

 
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us