Author Topic: Camera DoF test reports feedback  (Read 2277 times)

2017-11-14, 23:41:30

NEO-N

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Deleted content.
« Last Edit: 2019-12-16, 03:10:33 by oddvisionary »

2018-01-10, 14:17:41
Reply #1

Ales

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Hi,
thanks for testing this, I believe most of problems should be fixed in B1 RC2.

Relevant bugs that were fixed in last few builds:
  - custom bokeh shape not correctly oriented
  - modifying custom bokeh shape in render settings can cause crash
  - bokeh changes not correctly updated in IR
  - bokeh settings on camera was ignored
  - in IR, custom shape set in render settings was not used at all

If you find some problem with DOF that is not fixed yet, please let me know.

2018-01-11, 15:39:44
Reply #2

houska

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Could you please try it in the newest version? The currently newest version is Beta 1 RC2. You can get it here: https://drive.google.com/drive/folders/1rUctswGPIeucE9JtjdQrzY3JZq67HNgw

2018-01-12, 11:37:14
Reply #3

houska

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I agree that it can be a bit confusing as to which version is the newest one, so we should definitely make this a bit more intuitive...

But I suggest you read this thread: https://forum.corona-renderer.com/index.php?topic=16380.0

tl;dr: We release daily builds only until we think the version is stable enough. Then we start releasing release candidates, followed by a stable release. After that, the release can be fixed through hotfixes.

2018-01-12, 15:34:18
Reply #4

Ales

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One important think I forgot to add - there is still one bug that is not resolved yet - setting bokeh custom shape shader works only when you have selected Corona Camera tag directly. If you select  whole camera object and access Corona Camera tag through last tab, setting custom shape shader won't work / won't do anything.
Unfortunatelly, this bug is directly in C4D and we haven't found a workaround for it yet.