@burnin, yes extremelly thick lines at grazing angles is the thing that bothers me. Most of the time it's barely noticeable, but in certain scenarios it sticks like a sore thumb. Your exmple looks fine, but try to place the camera directly above the bottle and then move it slightly to the side, so side wall of the bottle would be visible at very grzing angle - you should get similar effect as in my example.
@PROH, thank you, world size indeed looks like a solution in that case. It's less convenient to use and in some scenes probably won't give acceptable results, but at least now, i'm pretty happy :]