Author Topic: how to get a dark ambience without noise with low pass for animation ?  (Read 3885 times)

2013-10-10, 21:16:29

wildstar

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guys i see all ppl posting amazing pics with corona with low pass like 10, 20, totally free of noise samples how i can do this ?

2013-10-10, 21:35:58
Reply #1

rafpug

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2013-10-10, 21:47:27
Reply #2

wildstar

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hello man, i try with pt + pt    , pt + hd , but i trying a dark ambience so i think GI cant help me so now i just using one solver as PT and  put path samples 64 and max sample intensity for 1.0 and now helps to me
i am in 8 pass and getting a cleared image but still a little noise

2013-10-10, 21:48:04
Reply #3

Ondra

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you cannot get good results with 10 passes, that is possible only in exteriors. I would suggest using HD cache for secondary GI and raising light sampling multiplier to about 5 for this scene, since you are using a lot of lights.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-10-10, 21:52:30
Reply #4

rafpug

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Ondra... he told you everything!
^_^

Hi Ondra

2013-10-10, 21:57:32
Reply #5

wildstar

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now i get this result, but i want a more dark scene with more constrat in other renderes i turn GI off to get best results so what i can do to get more dark ambience ?

2013-10-10, 22:19:46
Reply #6

Ondra

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decrease the albedo of scene materials (use darker colors for diffuse/reflect slots), or just postprocess the shit outta it.

You can also try limiting light transport to get a biased solution, that is however not a recommended practice. You can do it for example by decreasing the maximal ray depth.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)