TY! Now I see what you are referring to - I get the same result. The Viewport preview size parameter in a Corona Material only has an effect on the quality of the preview in the viewport up to 256x256, and values higher than that do not show increased quality. A native C4D material works as expected and the higher values in its equivalent preview setting continue to raise the quality in the realtime viewport.
Image attached of the setting in the Corona Material, and the HDRI image used on the sphere won't get any sharper with 512x512 and up. Test was C4D R19, and Corona Sep 29th build.
EDIT just for comparison, a grab using the same HDRI in a native C4D material.