Author Topic: Corona 1.7 rc5 - white dots  (Read 7561 times)

2017-10-05, 15:15:56

Scuffi

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Hello to all
I'm doing tests with 1.7 rc crown 5 and I noticed that there are white dots scattered around the image.

2017-10-05, 15:34:35
Reply #1

Ryuu

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I'm sure there are many other ways to get rid of fireflies, but the simplest one would probably be to try and use denoising.

2017-10-05, 16:08:11
Reply #2

Scuffi

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hello Ryuu
denoising is active

2017-10-05, 16:20:14
Reply #3

romullus

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Try not to put bright light sources near very reflective surfaces, or if you have to, then use exclusions or rayswitches.
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2017-10-05, 16:29:04
Reply #4

maru

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-How many passes is this?
-Is this beauty element, or some other?
-Are you using LightMix here?
-By looking at other parts of the image, it looks like denoising is not active, or denoising amount is set to 0 or some very low value.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2017-10-05, 16:46:38
Reply #5

Scuffi

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size image 3600x2700
passes 40
do not use LightMix
if you increase the value of the decrease deoising white dots but lose other details that interest me

2017-10-05, 16:48:13
Reply #6

Scuffi

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open and in photoshop are almost gone: O
Now I make a longer rendering.
thank you all
« Last Edit: 2017-10-05, 16:53:17 by Scuffi »

2017-10-05, 16:53:48
Reply #7

PROH

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@Scuffi - Do you know that there is a "remove fireflies only" mode in the denoiser?

2017-10-05, 17:03:21
Reply #8

Scuffi

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Use Corona recently and I'm not ashamed to tell you I do not know how!
« Last Edit: 2017-10-05, 17:29:19 by Scuffi »

2017-10-05, 17:39:42
Reply #9

Scuffi

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I did a little research and I found out now, I think how the DeNoiser.
I'm rendering the image and I have to say that 125 pass virtually disappeared white spots.

Thanks for your help

2017-10-05, 17:49:53
Reply #10

maru

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The dots are probably caused by light shining on the metal/glass parts (caustics). One idea is to use the rayswitch material to exclude the reflective/refractive materials from GI calculations: https://coronarenderer.freshdesk.com/support/solutions/articles/5000529341
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2017-10-06, 09:15:58
Reply #11

Scuffi

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Here is the final image (200 pass 1h47Min render time) without DeNoiser.

thanks again to all.

2017-10-06, 10:21:25
Reply #12

tomislavn

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That sofa on the right is floating in the air btw :D
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2017-10-06, 12:32:00
Reply #13

Njen

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Do you mind sharing your shader setups for your fabrics?

2017-10-07, 11:34:05
Reply #14

Scuffi

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sorry but yesterday and today I'm out to try to find some work. Monday as soon as I return to the office I write you all the details of the material !!!