I am rendering an animation that is about 200 frames in length. It's basically a simple camera move as a bullet is being loaded into a chamber. There are 3 frames of my animation that render completely black. I am rendering 25 passes, and at pass 5 is when it goes black... very strange! I have attached a screen grab of the Corona VFB and I right-clicked to show pixel info. I also attached a render of the very next frame, and as you can see, it renders fine. I am rendering at 864x486 size at 72 dpi. Denoising is set to 0.4. I have tried disabling this, but it doesn't seem to have any affect. I should note that rendering in the viewport doesn't have the issue of the black frame...just rendering to the VFB.
Also, I noticed when I switch the GI solver to Path tracing, it no longer renders the black frames. I would attach a scene file, but I've put a lot of work into this and prefer not to make it public :D
Corona Sep 5 2017 on macOS Sierra (10.12.6).
Cinema 4D version 18.048
Intel Core i7-3720QM CPU @ 2.60GHz